Age Of Weapons Mod
Credits and distribution permission. Other user's assets Some assets in this file belong to other authors. Added an elf vendor that will carry these for those of you who would like to 'earn' them in a more standard gameplay fashion.If you are here from the gmods site, you are helping them steal bandwidth. Please log out of their site and download this and any of my other mods from logging in to the Nexus sites only. Thank you.This is our first release of themed mods.
The sister and brother mods are also released, and.Version 2.0 released!Version 2.0 is here! If you don't want the VFX, stick with v1.21.History of the Elvhenan weaponsIn Ancient times, long before the Tevinter Imperium, the immortal Elven smiths of Elvhenan were without peer.
So one of the players in group was asking about weapons with the Cortosis quality. In both CRBs it says that a weapon with the Cortosis quality is immune to Sunder. However, I havent seen any weapons with this quality or any mods that would give a weapon this quality. The only mod that Ive seen t. Age of Weapons is a mod that adds a lot of new weapons and tools to the game, which we can develop depending on the age or age in which we are.That is, we can make weapons and tools more effective as we go over time or age. Dragon Ball Terraria has various weapons from the whole Dragon Ball franchise that can be obtained throughout the progression of the mod. At the moment there are 6 Tiers of weapons, with more coming soon.
The greatest of these smiths, whose name is lost to legend, discovered a new way of combining, folding and aligning metal in such a way that the weapons he produced were of a quality not seen before or since. The swords he produced were powerful and had a deadly grace and beauty. They named the metal 'Elvhenan Alloy'.The finest of all ancient elven craftsmanship, these weapons were light, extremely durable and never lost their sheen. The crafting of these blades ceased sometime right before the Elves started to lose their immortality. They began to withdraw from human contact shortly thereafter.
The withdrawal was a fearful response to the 'Shemlen' exposure which lore states 'caused the elves to quicken themselves'. The Tevinter Imperium saw this as a sign of hostility and began the invasion of Elvhenan. The weapons were hidden or destroyed along with their crafting methods.Many tried to create similar weapons during the Tevinter Imperium, but lacked the skill and knowledge of the immortal elven smiths. When the Elves were granted land in the Dales upon Andraste's victory, the elven smiths were chagrined to find that the Elvhenan Alloy crafting methods were lost. Rumors persist that a few of these weapons survived, but no one knows where.Stats:(SS in images section of this download)- All weapons are fully rune-enabled.Getting the weapons:You can now use our optional 'Inventory spawn' file if you want a complete set to spawn in your inventory upon loading a save game without having to use the console. This will only spawn 1 set upon first loading a save game after the optional file is installed so it doesn't fill up your inventory. You can still use the add weapon commands to get more while using the optional 'Inventory spawn' file.
Use the console script' runscript nicosgift' for the longsword' runscript nicostalon' for the dagger' runscript nicosnaginata' for the 2h greatswordWe are using these script names out of respect for Nico and his spectacular work. If you want more than one, just type the script over as many times as you want. (or just hit your tilde key, hit your up arrow, and hit enter - repeat) You can get instructions on how to enable your console by using the wiki link below in the requirements section. Glowing rune versions can be acquired by adding ' glow' to the commands. ' runscript nicosnaginata glow')Installation:Unzip with 7-zip found to a temp location on your hard drive.We recommend you install this via a modmanager. It has been tested on.Directions for the inventory spawn (have the items automatically put on your inventory) installation:Download the optional inventory spawn file. Unzip it to a temporary location on you hard drive using.
Age Of Weapons Mod 1.13.2
Copy the 'elvhenanweapons.cif' file inside it and paste that file into your override file. Next time you load a save game, the swords will be in your inventory.
Look up to the yellow text above for how to get around the Dragon Age new character creation inventory spawn bug.To install the glow packs, unzip the optional file, open it up and choose only one folder from the handle color file and one folder from the rune color file and put those in your override folder. To change colors, simply delete whichever previous color file you put in the override and put in the new one.Installation via the DAupdater:1. Unzip the 7-zip archive to a location you will remember.
You can get 7-zip if you don't have it.2. Open the program daupdater.exe, which is in your Dragon Agebinship folder.3. Click 'Select DAZIPs' and locate either the updated main file, 'elvhenanweaponsv121.dazip', OR 'elvhenanweaponsv12.dazip' OR the 'elvhenanweaponsglowv12.dazip' file or simply drag and drop ONE of the files into the dauptater window.4. Select the dazip from the list and then press 'Install Selected.' Important: You can only use one dazip Full version at a time.
You must uninstall the current version before installing the alternate version. You do not need to remove either of the optional files from the 'Handle color package' or the 'Inventory spawn' files when you switch main 'Full versions'. They are compatible with all 'Full versions' and don't need to be part of the uninstall process while switching main files.I discovered our 'Inventory spawn optional file' has the same common issue with creating new characters and then having the inventory not spawn if the either of the 'Full versions' are enabled when you create the new character. To get around this, uncheck 'Elvhenan Weapons' in the 'Installed Content' of the.DLC menu BEFORE you create a new character.
After you have saved your game for the first time with your new character, exit to the.DLC menu and re-enable our mod. Load your save of your newly created character and the weapons will have spawned correctly in your new character's inventory. This is a common issue with mods and the method to get around this DA bug should work for most of the other mods you might be having a similar issue with.DLC menu = Downloadable Content menu or 'Download Content' menu for short.Requirements:You will need to have your console enabled.
You must use a console script to add them to your inventory for now.
MetaGame Items Best Dragon Age Origins ModsThe adds 10 items to your inventory that allow you to change and override certain elements of the game. These items allow you to revisit places, change your appearance, change your party, control romances, and more.
All of the items included are:. Love Potion No. 9. The Hate Stick. Machiavellian Tome.
Ring of Rebirth. The Genderring. Polymorphous Perversifier. The Typecaster. Transmogrification Potion.
Alternate Lothering Portal. Sycophant Summoner. Another gorgeous armor set. Like the one previous, this mod is very thematically friendly. There is nothing worse than out of place textures on mods.
Extra Dog Slot Best Dragon Age Origins ModsWant to bring your dog with you but don’t want to sacrifice another party member such as Wynne or Sten? The mod will solve this problem for you. This mod turns your summon slot into a spot for your dog, with full control as if it were a normal party member.That means you can take full advantage of his skills, while also interacting with him normally. You can send him away if you don’t need him, but a new Dog Whistle Item will let you call him back whenever you like.
Assassin Armor and RapiersThere are quite a few armors available to players in Dragon Age: Origins, but not many are as sleek looking as players’s would like. It’s difficult to look exceptionally badass when playing as a Rogue, so the mod helps out.The mod includes leather armor for human’s only. Unfortunately, it doesn’t work with other races. It also includes a set of Rapiers. Unlike standard swords, these are programmed as longer daggers, meaning they don’t rely on your strength stat.
Instead, they rely on your dexterity.Do note that you need to grab these items before the siege chapter. They were made for a new game, and you can miss the chest (located in the treasury room) that holds them. Lock BashHaving to invest in lock-picking skills can be a real pain. With all of your weaponry and spells, you should be able to open up anything in your way. The mod helps to make that happen. Players will now be able to break open locks and bash through doors in Dragon Age Origins.The ability relies on your primary stat.
The higher it is, the better your chance at bashing the lock and not breaking any items that may be in a chest. Also, this mod makes it so that you can order others to open a lock for you if they already have a skill. The added bonus of not having to constantly switch between characters is much appreciated. Any budding rogue would kill to get their hands on this armor. Corrupted Warden ArmorThis sick looking armor set has been corrupted by the Fade. It sports a possessed look as well as several bonuses to the player.
It does have a risk, though. Wearing this set is a risk to the character’s willpower, so keep that in mind. Making it a bit more special is the fact that it can be worn by anyone regardless of race, class, or gender.set includes:. Corrupted Warden Helm. Corrupted Warden Chestplate.
Age Of Weapons Mod Wiki
Corrupted Warden Gloves. Corrupted Warden Boots. Corrupted Warden GreatswordThere is a set bonus for wearing all four armor items. Add 21 new specializations and 2 new classes to Dragon Age: Origins with.